Source code for hypixelez.constants

from enum import Enum


[docs] class CollectionKey(str, Enum): SEEDS = "SEEDS" LOG = "LOG" COBBLESTONE = "COBBLESTONE" WHEAT = "WHEAT" ROTTEN_FLESH = "ROTTEN_FLESH" LOG_COLON_2 = "LOG:2" LOG_2_COLON_1 = "LOG_2:1" COAL = "COAL" CARROT_ITEM = "CARROT_ITEM" POTATO_ITEM = "POTATO_ITEM" BONE = "BONE" SULPHUR = "SULPHUR" SUGAR_CANE = "SUGAR_CANE" IRON_INGOT = "IRON_INGOT" GOLD_INGOT = "GOLD_INGOT" STRING = "STRING" MELON = "MELON" PUMPKIN = "PUMPKIN" MUTTON = "MUTTON" ENDER_PEARL = "ENDER_PEARL" SPIDER_EYE = "SPIDER_EYE" INK_SACK_COLON_3 = "INK_SACK:3" CACTUS = "CACTUS" MUSHROOM_COLLECTION = "MUSHROOM_COLLECTION" RABBIT = "RABBIT" NETHER_STALK = "NETHER_STALK" INK_SACK_COLON_4 = "INK_SACK:4" REDSTONE = "REDSTONE" RAW_FISH = "RAW_FISH" LOG_COLON_1 = "LOG:1" LOG_2 = "LOG_2" LOG_COLON_3 = "LOG:3" PORK = "PORK" FEATHER = "FEATHER" RAW_CHICKEN = "RAW_CHICKEN" LEATHER = "LEATHER" EMERALD = "EMERALD" SLIME_BALL = "SLIME_BALL" GLOWSTONE_DUST = "GLOWSTONE_DUST" QUARTZ = "QUARTZ" BLAZE_ROD = "BLAZE_ROD" NETHERRACK = "NETHERRACK" DIAMOND = "DIAMOND" OBSIDIAN = "OBSIDIAN" HAY_BLOCK = "HAY_BLOCK" GRAVEL = "GRAVEL" GOLD_BLOCK = "GOLD_BLOCK" RAW_FISH_COLON_3 = "RAW_FISH:3" INK_SACK = "INK_SACK" WATER_LILY = "WATER_LILY" RAW_FISH_COLON_2 = "RAW_FISH:2" RAW_FISH_COLON_1 = "RAW_FISH:1" ICE = "ICE" IRON_BLOCK = "IRON_BLOCK" LAPIS_BLOCK = "LAPIS_BLOCK" DIAMOND_BLOCK = "DIAMOND_BLOCK" EGG = "EGG" MAGMA_CREAM = "MAGMA_CREAM" ENDER_STONE = "ENDER_STONE" ENCHANTED_LAPIS_LAZULI = "ENCHANTED_LAPIS_LAZULI" ENCHANTED_BLAZE_POWDER = "ENCHANTED_BLAZE_POWDER" SAND = "SAND" ENCHANTED_BIRCH_LOG = "ENCHANTED_BIRCH_LOG" PRISMARINE_SHARD = "PRISMARINE_SHARD" CLAY_BALL = "CLAY_BALL" PRISMARINE_CRYSTALS = "PRISMARINE_CRYSTALS" SPONGE = "SPONGE" ENCHANTED_SEEDS = "ENCHANTED_SEEDS" ENCHANTED_LAPIS_LAZULI_BLOCK = "ENCHANTED_LAPIS_LAZULI_BLOCK" ENCHANTED_OAK_LOG = "ENCHANTED_OAK_LOG" MITHRIL_ORE = "MITHRIL_ORE" ENCHANTED_EMERALD = "ENCHANTED_EMERALD" GEMSTONE_COLLECTION = "GEMSTONE_COLLECTION" HARD_STONE = "HARD_STONE" ENCHANTED_OBSIDIAN = "ENCHANTED_OBSIDIAN" ENCHANTED_GLOWSTONE_DUST = "ENCHANTED_GLOWSTONE_DUST" ENCHANTED_FLINT = "ENCHANTED_FLINT" def __str__(self) -> str: return self.value
class SlayerKey(str, Enum): ZOMBIE = "zombie" SPIDER = "spider" ENDERMAN = "enderman" WOLF = "wolf" BLAZE = "blaze" VAMPIRE = "vampire" class SkillKey(str, Enum): SKILL_FISHING = "SKILL_FISHING" SKILL_ALCHEMY = "SKILL_ALCHEMY" SKILL_RUNECRAFTING = "SKILL_RUNECRAFTING" SKILL_MINING = "SKILL_MINING" SKILL_FARMING = "SKILL_FARMING" SKILL_ENCHANTING = "SKILL_ENCHANTING" SKILL_TAMING = "SKILL_TAMING" SKILL_FORAGING = "SKILL_FORAGING" SKILL_CARPENTRY = "SKILL_CARPENTRY" SKILL_COMBAT = "SKILL_COMBAT" # --8<-- collection-key-values:start COLLECTION_KEY_VALUES: tuple[str, ...] = tuple(k.value for k in CollectionKey) # --8<-- collection-key-values:end